Kamen Rider Wizard.

The 3rd Benefactor sketch we’re posting, inspired by Kamen Rider Wizard. The benefactor in question wanted a removable hood and removable tails. Since the source material was somewhat flamboyant, we simplified it down to clean lines, but we feel like it still has the flavor.

What do you think?

Jetstream Sam.

This is the second Benefactor sketch we’re posting, inspired but Jetsream Sam from Metal Gear Rising. We wanted to work in the idea of half cyborg, half muscle suit, so there’s a raglan sleeve on one side and a set-in style on the other. The design also includes some of the current concepts we are working on for the Samurai, in keeping with Sam’s character.

This is also Willow’s first full concept for a Volante Design product. She has been an integral part of every part of our growth, not to mention she has taken part in concept creation for every design up until this point, and I’m excited to have her contribute her own ideas to our portfolio. 

Our Benefactor who requested this design would love to see it available to the public, and we’re considering whether you all would like to see that. We’re thinking it could be called the Cyborg Ronin. Thoughts?

Jedi Variant

This was done alongside designing the Ninja, and the two influenced eachother. We’ve been working on our Benefactor designs lately, and this was born from a request for a practical Jedi outfit. Something that you wouldn’t have to take off before engaging in a lightsaber duel.

So these are some of the sketches that came out of that conversation. We’ll be making one custom for our benefactor, but then we may release something like it in the future, if there seems to be a demand.

EDIT: Added a Sith variation for y’all.

Megaman.

Today is full of updates. I have been so busy lately, I haven’t had the time or space to actually do some sketching. But a few days ago this idea popped into my head and I just couldn’t deny it.

Removable hood, designed to have the look of Megaman’s helmet, but still be at least somewhat wearable in public (this was hard to accomplish, but at least it’s removable so you don’t have to wear it). Yellow zipper on the sleeve cuff as a call to Mega’s buster arm light panel.

This is just a sketch, who knows if it’ll ever become a jacket.

What do you think, should I start hounding Capcom for the licensing rights to make it?

The Eagle.

All four color schemes currently available at volantedesign.us

The Demon Killer: Back View

Originally the hood was going to be sewn into a seam halfway up the collar, and then I had an epiphany: same design, but with a hidden zipper, so that the hood can be removable.

So what you are seeing here is a collar with a panel that hides a zipper. When the hood is attached, the collar effectively becomes the lower half of the hood, which folds up along with the rest of the hood (as shown in the bottom row). This means that in wind and rain when you want a hood and a popped collar, you get that in one motion, and the hood and collar don’t get in each other’s way and bunch up at the back of the neck.

I’m personally very pleased with this design, and excited to start producing it after we’ve reopened orders. Updates on that front are coming very soon.

Just a little sneak peak at a design I’ve been playing around with in my spare time.
I know this blog has been somewhat quiet lately, since we’ve been so busy trying to catch up, and preparing to move into a new, much larger studio. So I’m sorry, and I promise, we’ve got some big stuff coming up real soon, and it’s going to be fantastic.
#Pirassin. #Assassirate. #Edward Stabbyhands.
I dunno, anyway, this sketch is a long way from being done. More updates soon.

Just a little sneak peak at a design I’ve been playing around with in my spare time.

I know this blog has been somewhat quiet lately, since we’ve been so busy trying to catch up, and preparing to move into a new, much larger studio. So I’m sorry, and I promise, we’ve got some big stuff coming up real soon, and it’s going to be fantastic.

#Pirassin. #Assassirate. #Edward Stabbyhands.

I dunno, anyway, this sketch is a long way from being done. More updates soon.

I’ve been revisiting the Journey designs, polishing them up. Changed the hood design slightly, so that it’s slightly more winterized, and more evocative of the wayfarers.

I haven’t redrawn the scarf yet, but don’t worry, it will be a part of the final design.

The Redcoat.

Here’s the womens version of the Redcoat design I posted yesterday. The two designs are based on the same principles, except that this one has a more feminine shape. The mens version will not have the pleats, but will have similar lines, albeit more masculine.

The Redcoat.

Something I got the inspiration for months ago, and finally got overwhelmed with the need to draw it this week. I don’t know if we’ll ever make it, but I just had to draw it.

I’m still working on the womens version, which unlike most of the rest of my designs has a significantly different cut, although it is based on the same concepts.

If I had my way, both coats would be wool, or something similarly soft and wrinkle free, to help promote the clean line feeling of the design.

All images and designs are copyright Volante Design 2013.

PS: This has nothing to do with that other thing I have been hinting at for the last few days. I should have more news on that fron by the end of the week.

The Demon Killer.

New trench coat design based on Dante from Devil May Cry. I’ve always wanted to design a Dante coat, as I’ve been playing the series since the first game came out. With the newest installment coming out soon, I thought the time was right.

Simple, straightforward, but with pinch of ostentatious thrown in and a Volante twist. The hood will be sewn in to the collar so that when the hood is raised, the collar goes with it, referencing the old Dante tall collar look. [read: DMC2]

It will also be water resistant, with wide-based shoulder epaulettes to help give extra protection from the elements to the tops of your shoulders.

I will be posting detailed sketches about how I see the rest of the jacket being constructed at some point.

White Journey coats.

I meant to post these yesterday, but other things came up and I didn’t get around to it. Honestly, while white would look excellent, I can’t imagine a long white coat to remain white for more than about ten minutes. Opting for a light gray wold probably look just as good and be that much easier to keep clean.

I also thought that it would look great in taupe or sand/tan.

Short Journey.
As mentioned in the other post, this shows some of the other options that will be available. This one has is shorter, and therefore requires less materials and labor, so it will have a lower price tag. The other drawing also features rough edges to some of the seams and hems, where this one has clean edges. The rough edges will be done well so that they will not degrade more than style would require, so that will be a matter of preference. I like the idea of rough edges, where my girlfriend would prefer clean ones.
As for the hood: this drawing shows a gold trim around the opening. I don’t know which style I like better, so this may or may not be included in the final design. Also, something I found hard to make clear in a drawing was the fact that the front part of the mask will be a shear black fabric, that offers some visibility, and will be removable via a zipper in the inside edge of the hood. The zipper will be hidden from sight when the mask is removed, and there will be a flap protecting the wearers face from feeling the zipper. I imagine it will commonly be worn without the mask, but I just had to include it.

Edit: Will also be available in White.

Edit edit: as well as any other color, just like almost everything else I make.

Short Journey.

As mentioned in the other post, this shows some of the other options that will be available. This one has is shorter, and therefore requires less materials and labor, so it will have a lower price tag. The other drawing also features rough edges to some of the seams and hems, where this one has clean edges. The rough edges will be done well so that they will not degrade more than style would require, so that will be a matter of preference. I like the idea of rough edges, where my girlfriend would prefer clean ones.

As for the hood: this drawing shows a gold trim around the opening. I don’t know which style I like better, so this may or may not be included in the final design. Also, something I found hard to make clear in a drawing was the fact that the front part of the mask will be a shear black fabric, that offers some visibility, and will be removable via a zipper in the inside edge of the hood. The zipper will be hidden from sight when the mask is removed, and there will be a flap protecting the wearers face from feeling the zipper. I imagine it will commonly be worn without the mask, but I just had to include it.

Edit: Will also be available in White.

Edit edit: as well as any other color, just like almost everything else I make.

Long Journey.
So! I’ve just returned from a much needed vacation, which gave me the opportunity to finally draw something for the sake of inspiration rather than the usual ~work/play I am burdened/blessed with.
Anyway, sitting at the beach, I look down at the sand, and then back to my sketchbook, and my pencil hits the paper. For those who don’t know, Journey is a fantastic indie game available on PSN, with an excellent sense of artistic style, and vision that creates a nearly visceral experience of loneliness mixed with a burning desire to explore the vast reaches of the desert.
So, I had this idea, which opened itself to endless customization. I wanted to include the personalized glyph idea, and the extending scarf, so I cut the scarf into sections, which could be tied on with lacing. I think it will be available with a base length, and the option to add sections to your order. I would like to be able to print glyphs on each section, so I’m considering trying to work something out with a local screenprinting shop.
There’s one more sketch coming up, so I’ll explain more about the customization there.
As a side note, I’m having some difficulty coming up with a good name for the coat. My favorite so far is the ‘Journeyman’, but it will be available for men and women, so I don’t think that works. Another option would be the Wanderer (which made me think of a Shadow of the Colossus/Journey crossover, and I smiled). What do you think?

Long Journey.

So! I’ve just returned from a much needed vacation, which gave me the opportunity to finally draw something for the sake of inspiration rather than the usual ~work/play I am burdened/blessed with.

Anyway, sitting at the beach, I look down at the sand, and then back to my sketchbook, and my pencil hits the paper. For those who don’t know, Journey is a fantastic indie game available on PSN, with an excellent sense of artistic style, and vision that creates a nearly visceral experience of loneliness mixed with a burning desire to explore the vast reaches of the desert.

So, I had this idea, which opened itself to endless customization. I wanted to include the personalized glyph idea, and the extending scarf, so I cut the scarf into sections, which could be tied on with lacing. I think it will be available with a base length, and the option to add sections to your order. I would like to be able to print glyphs on each section, so I’m considering trying to work something out with a local screenprinting shop.

There’s one more sketch coming up, so I’ll explain more about the customization there.

As a side note, I’m having some difficulty coming up with a good name for the coat. My favorite so far is the ‘Journeyman’, but it will be available for men and women, so I don’t think that works. Another option would be the Wanderer (which made me think of a Shadow of the Colossus/Journey crossover, and I smiled). What do you think?

I don’t usually like to post sketches that are this rough, because the final design often ends up looking very different. Nonetheless, here are some ideas I’ve been throwing around for Nightwing, Phoenix, and Thor.

Enjoy!